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DisassemblyManagerAddGroup(Int32, Int32, Boolean) Method

Add Group

Namespace: VIZCore3D.NET.Manager
Assembly: VIZCore3D.NET (in VIZCore3D.NET.dll) Version: 2.8.24.910 (2.8.24.910)
Syntax
C#
public bool AddGroup(
	int groupId,
	int index,
	bool recursive = true
)

Parameters

groupId  Int32
그룹 아이디(ID). 0 ~
index  Int32
개체 인덱스(INDEX)
recursive  Boolean  (Optional)
하위 노드 자동 그룹 지정

Return Value

Boolean
추가 결과
Example
C#
private VIZCore3D.NET.VIZCore3DControl vizcore3d;

private void AddGroup()
{
    List<VIZCore3D.NET.Data.Node> child =
        vizcore3d.Object3D.GetChildObject3d(
            0 /* Root Node Index */
            , VIZCore3D.NET.Data.Object3DChildOption.CHILD_ONLY   /* Sub Node */
            );

    for (int i = 0; i < child.Count; i++)
    {
        bool result = vizcore3d.Object3D.Disassembly.AddGroup(
            i                   /* ID : 0 ~ */
            , child[i].Index    /* NODE INDEX */
            , true              /* Recursive */
            );
    }
}

private void ClearGroup()
{
    vizcore3d.Object3D.Disassembly.ClearGroup();
}
See Also