| DisassemblyManagerAddGroup(Int32, Int32, Boolean) Method |
Add Group
Namespace: VIZCore3D.NET.ManagerAssembly: VIZCore3D.NET (in VIZCore3D.NET.dll) Version: 2.8.24.910 (2.8.24.910)
Syntax public bool AddGroup(
int groupId,
int index,
bool recursive = true
)
Parameters
- groupId Int32
- 그룹 아이디(ID). 0 ~
- index Int32
- 개체 인덱스(INDEX)
- recursive Boolean (Optional)
- 하위 노드 자동 그룹 지정
Return Value
Boolean추가 결과
Example private VIZCore3D.NET.VIZCore3DControl vizcore3d;
private void AddGroup()
{
List<VIZCore3D.NET.Data.Node> child =
vizcore3d.Object3D.GetChildObject3d(
0
, VIZCore3D.NET.Data.Object3DChildOption.CHILD_ONLY
);
for (int i = 0; i < child.Count; i++)
{
bool result = vizcore3d.Object3D.Disassembly.AddGroup(
i
, child[i].Index
, true
);
}
}
private void ClearGroup()
{
vizcore3d.Object3D.Disassembly.ClearGroup();
}
See Also