BoundBox3D Class |
Namespace: VIZCore3D.NET.Data
public class BoundBox3D : VIZCoreBase
The BoundBox3D type exposes the following members.
Name | Description | |
---|---|---|
BoundBox3D |
Construction
| |
BoundBox3D(String) |
Construction
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BoundBox3D(Single, Single) |
Construction
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BoundBox3D(Vector3D, Vector3D) |
Construction
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BoundBox3D(Vertex3D, Vertex3D) |
Construction
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BoundBox3D(Vertex3D, Single, Single, Single) |
Construction
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BoundBox3D(Single, Single, Single, Single, Single, Single) |
Construction
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BoundBox3D(String, String, String, String, String, String) |
Construction
|
Name | Description | |
---|---|---|
CenterX |
Center X
| |
CenterY |
Center Y
| |
CenterZ |
Center Z
| |
Distance |
Distance
| |
LengthX |
Length X
| |
LengthY |
Length Y
| |
LengthZ |
Length Z
| |
MaxLength |
Max. Length
| |
MaxLengthXY |
Max. Length X vs. Y
| |
MaxX |
Max. X
| |
MaxY |
Max. Y
| |
MaxZ |
Max. Z
| |
MinX |
Min. X
| |
MinY |
Min. Y
| |
MinZ |
Min. Z
| |
ResetData |
데이터 오류로 인해서 강제로 설정된 데이터 여부
|
Name | Description | |
---|---|---|
AddBox |
Add Box
| |
Contains(Vertex3D) |
BoundBox 영역에 포함 여부
| |
Contains(Vertex3D, Boolean, Boolean, Boolean) |
BoundBox 영역에 포함 여부
| |
Equals |
Is Equals
| |
GetCenter |
Get Center
| |
GetVertexArrayMax |
Max. Vertex
| |
GetVertexArrayMin |
Min. Vertex
| |
GetVertexMax |
Get Max. Vertex
| |
GetVertexMin |
Get Min. Vertex
| |
IsRangeCollide |
Is Range Collide
| |
IsReasonable |
Is Reasonable Bound Box
| |
IsValid |
Is Valid Bound Box
| |
IsValid(Boolean) |
Is Valid Bound Box
| |
Set(BoundBox3D) |
Set Bound Box
| |
Set(Single) |
Set Vertex
| |
Set(Single, Single) |
Set Min./Max.
| |
Set(Single, Single, Single) |
Set Vertex
| |
Set(Vertex3D, Single, Single, Single) |
한 점과 축별 길이로 BoundBox 생성
| |
Subtract |
바운드박스를 뺀 나머지 영역을 나누어 바운드박스 배열로 반환
| |
ToArray |
To Array
| |
ToList |
To List
| |
ToString |
To String
(Overrides ObjectToString.) | |
ToStringLength |
To String Length
| |
ToStringMax |
To String Max. Vertex
| |
ToStringMin |
To String Min. Vertex
|