![]() | BoundBox3D Class |
Namespace: VIZCore3D.NET.Data
public class BoundBox3D : VIZCoreBase
The BoundBox3D type exposes the following members.
Name | Description | |
---|---|---|
![]() | BoundBox3D |
Construction
|
![]() | BoundBox3D(String) |
Construction
|
![]() | BoundBox3D(Single, Single) |
Construction
|
![]() | BoundBox3D(Vector3D, Vector3D) |
Construction
|
![]() | BoundBox3D(Vertex3D, Vertex3D) |
Construction
|
![]() | BoundBox3D(Vertex3D, Single, Single, Single) |
Construction
|
![]() | BoundBox3D(Single, Single, Single, Single, Single, Single) |
Construction
|
![]() | BoundBox3D(String, String, String, String, String, String) |
Construction
|
Name | Description | |
---|---|---|
![]() | CenterX |
Center X
|
![]() | CenterY |
Center Y
|
![]() | CenterZ |
Center Z
|
![]() | Distance |
Distance
|
![]() | LengthX |
Length X
|
![]() | LengthY |
Length Y
|
![]() | LengthZ |
Length Z
|
![]() | MaxLength |
Max. Length
|
![]() | MaxLengthXY |
Max. Length X vs. Y
|
![]() | MaxX |
Max. X
|
![]() | MaxY |
Max. Y
|
![]() | MaxZ |
Max. Z
|
![]() | MinX |
Min. X
|
![]() | MinY |
Min. Y
|
![]() | MinZ |
Min. Z
|
![]() | ResetData |
데이터 오류로 인해서 강제로 설정된 데이터 여부
|
Name | Description | |
---|---|---|
![]() | AddBox |
Add Box
|
![]() ![]() | Contains(Vertex3D) |
BoundBox 영역에 포함 여부
|
![]() ![]() | Contains(Vertex3D, Boolean, Boolean, Boolean) |
BoundBox 영역에 포함 여부
|
![]() | Equals |
Is Equals
|
![]() | GetCenter |
Get Center
|
![]() | GetVertexArrayMax |
Max. Vertex
|
![]() | GetVertexArrayMin |
Min. Vertex
|
![]() | GetVertexMax |
Get Max. Vertex
|
![]() | GetVertexMin |
Get Min. Vertex
|
![]() | IsRangeCollide |
Is Range Collide
|
![]() | IsReasonable |
Is Reasonable Bound Box
|
![]() | IsValid |
Is Valid Bound Box
|
![]() | IsValid(Boolean) |
Is Valid Bound Box
|
![]() | Set(BoundBox3D) |
Set Bound Box
|
![]() | Set(Single) |
Set Vertex
|
![]() | Set(Single, Single) |
Set Min./Max.
|
![]() | Set(Single, Single, Single) |
Set Vertex
|
![]() | Set(Vertex3D, Single, Single, Single) |
한 점과 축별 길이로 BoundBox 생성
|
![]() | Subtract |
바운드박스를 뺀 나머지 영역을 나누어 바운드박스 배열로 반환
|
![]() | ToArray |
To Array
|
![]() | ToList |
To List
|
![]() | ToString |
To String
(Overrides ObjectToString.) |
![]() | ToStringLength |
To String Length
|
![]() | ToStringMax |
To String Max. Vertex
|
![]() | ToStringMin |
To String Min. Vertex
|