SetRotateY
Overloads
| Name | Description |
|---|---|
| SetRotateY(double angle, AngleFormat format, bool reset) | Set Rotate Y |
| SetRotateY(Vertex3D v, double angle, AngleFormat format, bool reset) | 정점 Y축 회전 |
SetRotateY(double angle, AngleFormat format, bool reset)
public void SetRotateY(double angle, AngleFormat format, bool reset)
Set Rotate Y
Parameters
| Name | Type | Description |
|---|---|---|
| angle | double | Angle |
| format | AngleFormat | Angle Format |
| reset | bool | Initialize Matrix |
SetRotateY(Vertex3D v, double angle, AngleFormat format, bool reset)
public Vertex3D SetRotateY(Vertex3D v, double angle, AngleFormat format, bool reset)
정점 Y축 회전
Parameters
| Name | Type | Description |
|---|---|---|
| v | Vertex3D | 정점 |
| angle | double | 회전 |
| format | AngleFormat | 단위 |
| reset | bool | 초기화 |
Returns
| Type | Description |
|---|---|
| Vertex3D | Y축 회전된 정점 |