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ExportVIZ

Overloads

NameDescription
ExportVIZ(string path, bool keepStructure)단면상자 영역의 모델을 VIZ 파일로 내보내기
ExportVIZ(string path, bool keepStructure, bool visibleOnly)단면상자 영역의 모델을 VIZ 파일로 내보내기

ExportVIZ(string path, bool keepStructure)

public bool ExportVIZ(string path, bool keepStructure)

단면상자 영역의 모델을 VIZ 파일로 내보내기

Parameters

NameTypeDescription
pathstring경로
keepStructurebool구조 포함 여부

Returns

TypeDescription
bool결과

Examples

// VIZCore3D.NET Control
private VIZCore3D.NET.VIZCore3DControl vizcore3d;

private void Example1()
{
if (vizcore3d.Model.IsOpen() == false) return;
if (vizcore3d.Section.Sections.Count == 0) return;
if (vizcore3d.Section.SelectedItem == null) return;

VIZCore3D.NET.Data.Section item = vizcore3d.Section.SelectedItem;

item.ExportVIZ(
"C:\\Temp\\Section.viz" /* Path */
, true /* Keep Structure */
);
}

private void Example2()
{
if (vizcore3d.Model.IsOpen() == false) return;
if (vizcore3d.Section.Sections.Count == 0) return;
if (vizcore3d.Section.SelectedItem == null) return;

VIZCore3D.NET.Data.Section item = vizcore3d.Section.SelectedItem;

vizcore3d.Section.ExportVIZ(
item /* Section(Box) */
, "C:\\Temp\\Section.viz" /* Path */
, true /* Keep Structure */
);
}

private void Example3()
{
if (vizcore3d.Model.IsOpen() == false) return;
if (vizcore3d.Section.Sections.Count == 0) return;
if (vizcore3d.Section.SelectedItem == null) return;

VIZCore3D.NET.Data.Section item = vizcore3d.Section.SelectedItem;

vizcore3d.Section.ExportVIZ(
item.ID /* Section(Box) */
, "C:\\Temp\\Section.viz" /* Path */
, true /* Keep Structure */
);
}

ExportVIZ(string path, bool keepStructure, bool visibleOnly)

public bool ExportVIZ(string path, bool keepStructure, bool visibleOnly)

단면상자 영역의 모델을 VIZ 파일로 내보내기

Parameters

NameTypeDescription
pathstring경로
keepStructurebool구조 포함 여부
visibleOnlybool보이는 모델만 내보내기

Returns

TypeDescription
bool결과

Examples

// VIZCore3D.NET Control
private VIZCore3D.NET.VIZCore3DControl vizcore3d;

private void Example1()
{
if (vizcore3d.Model.IsOpen() == false) return;
if (vizcore3d.Section.Sections.Count == 0) return;
if (vizcore3d.Section.SelectedItem == null) return;

VIZCore3D.NET.Data.Section item = vizcore3d.Section.SelectedItem;

item.ExportVIZ(
"C:\\Temp\\Section.viz" /* Path */
, true /* Keep Structure */
, true /* Visible Only */
);
}

private void Example2()
{
if (vizcore3d.Model.IsOpen() == false) return;
if (vizcore3d.Section.Sections.Count == 0) return;
if (vizcore3d.Section.SelectedItem == null) return;

VIZCore3D.NET.Data.Section item = vizcore3d.Section.SelectedItem;

vizcore3d.Section.ExportVIZ(
item /* Section(Box) */
, "C:\\Temp\\Section.viz" /* Path */
, true /* Keep Structure */
, true /* Visible Only */
);
}

private void Example3()
{
if (vizcore3d.Model.IsOpen() == false) return;
if (vizcore3d.Section.Sections.Count == 0) return;
if (vizcore3d.Section.SelectedItem == null) return;

VIZCore3D.NET.Data.Section item = vizcore3d.Section.SelectedItem;

vizcore3d.Section.ExportVIZ(
item.ID /* Section(Box) */
, "C:\\Temp\\Section.viz" /* Path */
, true /* Keep Structure */
, true /* Visible Only */
);
}