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Vertex3D Constructors

Overloads

NameDescription
Vertex3D()Construction
Vertex3D(float x, float y, float z)Construction
Vertex3D(string x, string y, string z)Construction
Vertex3D(int x, int y, int z)Construction
Vertex3D(double x, double y, double z)Construction
Vertex3D(Vertex3D v)Construction
Vertex3D(string str, string separator)Construction

Vertex3D()

public Vertex3D()

Construction

Vertex3D(float x, float y, float z)

public Vertex3D(float x, float y, float z)

Construction

Parameters

NameTypeDescription
xfloatX Point
yfloatY Point
zfloatZ Point

Vertex3D(string x, string y, string z)

public Vertex3D(string x, string y, string z)

Construction

Parameters

NameTypeDescription
xstringX Point
ystringY Point
zstringZ Point

Vertex3D(int x, int y, int z)

public Vertex3D(int x, int y, int z)

Construction

Parameters

NameTypeDescription
xintX Point
yintY Point
zintZ Point

Vertex3D(double x, double y, double z)

public Vertex3D(double x, double y, double z)

Construction

Parameters

NameTypeDescription
xdoubleX Point
ydoubleY Point
zdoubleZ Point

Vertex3D(Vertex3D v)

public Vertex3D(Vertex3D v)

Construction

Parameters

NameTypeDescription
vVertex3DVertex

Vertex3D(string str, string separator)

public Vertex3D(string str, string separator)

Construction

Parameters

NameTypeDescription
strstring정점 문자열
separatorstring문자열 구분자. 예) ','

Examples

// VIZCore3D.NET Control
private VIZCore3D.NET.VIZCore3DControl vizcore3d;

private void Example()
{
string str = "100,200,300";
VIZCore3D.NET.Data.Vertex3D v = new VIZCore3D.NET.Data.Vertex3D(str, ",");
}