![]() | ModelManagerIsOpen Method |
Namespace: VIZCore3DX.NET.Manager
// VIZCore3DX.NET Control private VIZCore3DX.NET.VIZCore3DXControl vizcore3dx; private void AddFile(List<string> file, bool closeModel) { if (closeModel == true && vizcore3dx.Model.IsOpen() == true) vizcore3dx.Model.Close(); vizcore3dx.Model.Add(file); }