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Primitive3DCreatorAddNode Method

Add Node

Namespace:  SHConnector.Utility.Models
Assembly:  SHConnector (in SHConnector.dll) Version: 4.0.0.24207 (4.0.0.24207)
Syntax
C#
public PrimitiveObject AddNode(
	string NodeName,
	int ColorIndex = 1
)

Parameters

NodeName
Type: SystemString

[Missing <param name="NodeName"/> documentation for "M:SHConnector.Utility.Models.Primitive3DCreator.AddNode(System.String,System.Int32)"]

ColorIndex (Optional)
Type: SystemInt32
Color Index (rev2bst.config.rev)

Return Value

Type: PrimitiveObject

[Missing <returns> documentation for "M:SHConnector.Utility.Models.Primitive3DCreator.AddNode(System.String,System.Int32)"]

See Also