Matrix3DFlip Method |
Namespace: VIZCore3D.NET.Data
public void Flip()
// VIZCore3D.NET Control private VIZCore3D.NET.VIZCore3DControl vizcore3d; public void Example() { string matrixStr = "1,0,0,0,0,1,0,0,0,0,1,0,188370,-22350,0,1"; VIZCore3D.NET.Data.Matrix3D matrix = VIZCore3D.NET.Data.Matrix3D.FromString(matrixStr); // If necessary matrix.Flip(); VIZCore3D.NET.Data.Node node = vizcore3d.Object3D.FromIndex(5); node.Transform(matrix, true); }