| Matrix3D Class |
Matrix 4x4 Class
Inheritance Hierarchy SystemObject
VIZCore3D.NET.DataMatrix3D
Namespace:
VIZCore3D.NET.Data
Assembly:
VIZCore3D.NET (in VIZCore3D.NET.dll) Version: 2.8.24.1104 (2.8.24.1104)
Syntax The Matrix3D type exposes the following members.
Constructors
| Name | Description |
---|
| Matrix3D |
Construction
|
| Matrix3D(ListSingle) |
Contruction
|
| Matrix3D(Single) |
Contruction
|
| Matrix3D(String) |
Construction
|
| Matrix3D(Single, Single, Single, Single, Single, Single, Single, Single, Single, Single, Single, Single, Single, Single, Single, Single) |
Construction
|
TopProperties Methods
| Name | Description |
---|
| AddTranslate |
Add Translate
|
| Clone |
Clone
|
| DegreesToRadians(Double) |
Degrees To Radians
|
| DegreesToRadians(Single) |
Degrees To Radians
|
| Flip |
Flip Matrix
|
| FromString |
문자열로 표기된 Matrix를 설정
|
| GetAxisTransform(Vector3D, Vector3D, Vector3D) |
Get Axis Transform
|
| GetAxisTransform(Vertex3D, Vertex3D, Vertex3D) |
Get Axis Transform
|
| GetInverse |
Get Inverse
|
| GetRotateMatrix(Vector3D, Vector3D) |
Get Rotate Matrix
|
| GetRotateMatrix(Vertex3D, Vertex3D) |
Get Rotate Matrix
|
| GetRotation |
Get Rotation
|
| GetRotation_V2 |
Get Rotation
|
| GetScale |
Get Scale
|
| GetTranslate |
Get Translate
|
| Identity |
Identity
|
| RadiansToDegrees(Double) |
Radians To Degrees
|
| RadiansToDegrees(Single) |
Radians To Degrees
|
| SetAxisTransform(Vector3D, Vector3D, Vector3D, Boolean) |
Set Axis Transform
|
| SetAxisTransform(Vertex3D, Vertex3D, Vertex3D, Boolean) |
Set Axis Transform
|
| SetMatrixRotateAxis(Vertex3D, Double) |
Set Matrix Rotate Axis
|
| SetMatrixRotateAxis(Vector3D, Double, AngleFormat) |
Set Matrix Rotate Axis
|
| SetRotate(ListSingle, AngleFormat) |
Set Rotate
|
| SetRotate(Single, AngleFormat) |
Set Rotate
|
| SetRotate(Double, Double, Double, AngleFormat) |
Set Rotate
|
| SetRotateX(Double, AngleFormat, Boolean) |
Set Rotate X
|
| SetRotateX(Vertex3D, Double, AngleFormat, Boolean) |
정점 X축 회전
|
| SetRotateY(Double, AngleFormat, Boolean) |
Set Rotate Y
|
| SetRotateY(Vertex3D, Double, AngleFormat, Boolean) |
정점 Y축 회전
|
| SetRotateZ(Double, AngleFormat, Boolean) |
Set Rotate Z
|
| SetRotateZ(Vertex3D, Double, AngleFormat, Boolean) |
정점 Z축 회전
|
| SetTranslate(ListSingle, Boolean) |
Set Translate
|
| SetTranslate(Single, Boolean) |
Set Translate
|
| SetTranslate(Vector3D, Boolean) |
Set Translate
|
| SetTranslate(Single, Single, Single, Boolean) |
Set Translate
|
| ToArray |
To Array
|
| ToList |
To List
|
| ToStirng |
To String
|
| ToString |
To String
(Overrides ObjectToString.) |
TopOperators See Also