| GeometryUtilityManagerGetPointDistanceByPreselectEdge Method (Int32, Vector3D, Single) |
Node PreselectEdge의 위치에서 이동된 거리 포인트 반환
Namespace:
VIZCore3D.NET.Manager
Assembly:
VIZCore3D.NET (in VIZCore3D.NET.dll) Version: 2.8.24.1104 (2.8.24.1104)
Syntax public Vector3D GetPointDistanceByPreselectEdge(
int nodeIndex,
Vector3D point,
float distance
)
Parameters
- nodeIndex
- Type: SystemInt32
Node Index - point
- Type: VIZCore3D.NET.DataVector3D
위치 - distance
- Type: SystemSingle
이동 거리
Return Value
Type:
Vector3D이동된 위치 (NULL 인경우 실패)
See Also