| MeshEditManagerMergeShape(Int32) Method |
노드를 하나의 Body 단위로 병합
Namespace: VIZCore3D.NET.ManagerAssembly: VIZCore3D.NET (in VIZCore3D.NET.dll) Version: 2.8.24.910 (2.8.24.910)
Syntax public int MergeShape(
int nodeIndex
)
Parameters
- nodeIndex Int32
- Source Node Index
Return Value
Int32병합된 노드 아이디
See Also