ModelManagerIsOpen Method |
Namespace: VIZCore3D.NET.Manager
// VIZCore3D.NET Control private VIZCore3D.NET.VIZCore3DControl vizcore3d; private void AddFile(List<string> file, bool closeModel) { if (closeModel == true && vizcore3d.Model.IsOpen() == true) vizcore3d.Model.Close(); vizcore3d.Model.Add(file); }