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StructureManagerCreateBody(Int32, String) Method

Body 노드 생성 (Body Node Id 반환)

Namespace: VIZCore3D.NET.Manager
Assembly: VIZCore3D.NET (in VIZCore3D.NET.dll) Version: 2.8.24.910 (2.8.24.910)
Syntax
C#
public int CreateBody(
	int parentNodeIndex,
	string name
)

Parameters

parentNodeIndex  Int32
부모 노드 인덱스
name  String
생성할 노드의 이름

Return Value

Int32
생성된 노드 아이디
Example
C#
// VIZCore3D.NET Control
private VIZCore3D.NET.VIZCore3DControl vizcore3d;

private void Example()
{
    string assemblyName = string.Format("Assembly #{0}", vizcore3d.Object3D.GetNodeCount());
    VIZCore3D.NET.Data.Node assembly = vizcore3d.Structure.CreateNode(0, VIZCore3D.NET.Data.NodeKind.ASSEMBLY, assemblyName);
    if (assembly == null) return;

    string partName = string.Format("Part #{0}", vizcore3d.Object3D.GetNodeCount());
    VIZCore3D.NET.Data.Node part = vizcore3d.Structure.CreateNode(assembly.Index, VIZCore3D.NET.Data.NodeKind.PART, partName);
    if (part == null) return;

    string bodyName = string.Format("Body #{0}", vizcore3d.Object3D.GetNodeCount());        

    int id = vizcore3d.Structure.CreateBody(part.Index, bodyName);

    if (id == -1)
        MessageBox.Show("NG", "VIZCore3D.NET", MessageBoxButtons.OK, MessageBoxIcon.Error);
    else
        MessageBox.Show(string.Format("Body ID : {0}", id), "VIZCore3D.NET", MessageBoxButtons.OK, MessageBoxIcon.Information);
}
See Also