|  | MeshEditManagerAddPrimitiveCone Method | 
 Overload List
Overload List| Name | Description | |
|---|---|---|
|   | AddPrimitiveCone(Int32, ListSingle, Single, Matrix3D, Color, Boolean, Int32, Single, Int32) | 
            Body 노드에 Cone (Cone, Sloped Cylinder, Snout) Primitive 생성
             | 
|   | AddPrimitiveCone(Int32, ListSingle, ListSingle, Single, Matrix3D, Color, Boolean, Int32, Single, Int32) | 
            Body 노드에 Cone (Cone, Sloped Cylinder, Snout) Primitive 생성
             | 
 See Also
See Also