![]() | MeshEditManagerAddPrimitiveCone Method |
Name | Description | |
---|---|---|
![]() ![]() | AddPrimitiveCone(Int32, ListSingle, Single, Matrix3D, Color, Boolean, Int32, Single, Int32) |
Body 노드에 Cone (Cone, Sloped Cylinder, Snout) Primitive 생성
|
![]() ![]() | AddPrimitiveCone(Int32, ListSingle, ListSingle, Single, Matrix3D, Color, Boolean, Int32, Single, Int32) |
Body 노드에 Cone (Cone, Sloped Cylinder, Snout) Primitive 생성
|