MeshEditManagerAddPrimitiveCone Method |
| Name | Description | |
|---|---|---|
| AddPrimitiveCone(Int32, ListSingle, Single, Matrix3D, Color, Boolean, Int32, Single, Int32) |
Body 노드에 Cone (Cone, Sloped Cylinder, Snout) Primitive 생성
| |
| AddPrimitiveCone(Int32, ListSingle, ListSingle, Single, Matrix3D, Color, Boolean, Int32, Single, Int32) |
Body 노드에 Cone (Cone, Sloped Cylinder, Snout) Primitive 생성
|