MeshEditManagerAddPrimitivePolyhedral Method |
Name | Description | |
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AddPrimitivePolyhedral(Int32, PolyhedralModel, Boolean) |
Body 노드에 Polyhedral Primitive 생성
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AddPrimitivePolyhedral(Int32, ListPoint, Color, Boolean) |
Body 노드에 Polyhedral Primitive 생성
| |
AddPrimitivePolyhedral(Int32, ListPoint, Single, Color, Boolean) |
Body 노드에 Polyhedral Primitive 생성
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AddPrimitivePolyhedral(Int32, ListPoint, Single, Single, Color, Boolean) |
Body 노드에 Polyhedral Primitive 생성
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