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ViewManagerLightDirection Property

빛 방향 설정 화면상의 방향 +X = 좌, -X = 우, +Y = 상, -Y = 하, +Z = 앞, -Z = 뒤

Namespace:  VIZCore3D.NET.Manager
Assembly:  VIZCore3D.NET (in VIZCore3D.NET.dll) Version: 2.8.24.1104 (2.8.24.1104)
Syntax
C#
public Vector3D LightDirection { get; set; }

Property Value

Type: Vector3D
Examples
C#
// VIZCore3D.NET Control
private VIZCore3D.NET.VIZCore3DControl vizcore3d;

private void Example()
{
    vizcore3d.View.LightDirection = new Data.Vector3D(1, 0, 1);
}
See Also