EnableHandle
public bool EnableHandle { get; set; }
핸들 활성화/비활성화
Returns
| Type | Description |
|---|---|
| bool |
Examples
// VIZCore3D.NET Control
private VIZCore3D.NET.VIZCore3DControl vizcore3d;
private void Example()
{
if (vizcore3d.Model.IsOpen() == false) return;
if (vizcore3d.Object3D.FromFilter(Data.Object3dFilter.SELECTED_TOP).Count == 0) return;
// Handle Mode
//vizcore3d.Object3D.Transform.HandleMode = Manager.TransformManager.HandleModes.Default; // 기본
vizcore3d.Object3D.Transform.HandleMode = Manager.TransformManager.HandleModes.MoveByAxis; // 축 기준 이동
//vizcore3d.Object3D.Transform.HandleMode = Manager.TransformManager.HandleModes.MoveByPlane; // 평행면 이동
//vizcore3d.Object3D.Transform.HandleMode = Manager.TransformManager.HandleModes.RotateByAxis; // 축 기준 회전
// Enable Handle
vizcore3d.Object3D.Transform.EnableHandle = true;
}