| ViewManagerSetCameraPosAndDirection Method |
지정된 개체에 카메라 방향 및 거리 지정
Namespace:
VIZCore3D.NET.Manager
Assembly:
VIZCore3D.NET (in VIZCore3D.NET.dll) Version: 2.8.24.1104 (2.8.24.1104)
Syntax public void SetCameraPosAndDirection(
bool useCameraDirection,
Vector3D cameraDirection,
Vector3D cameraUpVector,
bool fitCameraByNodes,
int[] index,
float zoomRatio
)
Parameters
- useCameraDirection
- Type: SystemBoolean
카메라 방향 사용 유무 - cameraDirection
- Type: VIZCore3D.NET.DataVector3D
카메라 방향 - cameraUpVector
- Type: VIZCore3D.NET.DataVector3D
카메라 Up Vector - fitCameraByNodes
- Type: SystemBoolean
지정된 개체에 카메라 맞춤 여부 - index
- Type: SystemInt32
개체 목록 - zoomRatio
- Type: SystemSingle
확대/축소 비율
See Also