MeshEditManagerCreateBodyPrimitiveCone Method |
Name | Description | |
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CreateBodyPrimitiveCone(Int32, String, ListSingle, Single, Matrix3D, Color, Int32, Single, Int32) |
Body 노드 생성 - Primitive Cone (Cone, Sloped Cylinder, Snout)
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CreateBodyPrimitiveCone(Int32, String, ListSingle, ListSingle, Single, Matrix3D, Color, Int32, Single, Int32) |
Body 노드 생성 - Primitive Cone (Cone, Sloped Cylinder, Snout)
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CreateBodyPrimitiveCone(Int32, String, ListSingle, Single, Matrix3D, Color, Boolean, Int32, Single, Int32) |
Body 노드 생성 - Primitive Cone (Cone, Sloped Cylinder, Snout)
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CreateBodyPrimitiveCone(Int32, String, ListSingle, ListSingle, Single, Matrix3D, Color, Boolean, Int32, Single, Int32) |
Body 노드 생성 - Primitive Cone (Cone, Sloped Cylinder, Snout)
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