![]() | MeshEditManagerCreateBodyPrimitiveCone Method |
Name | Description | |
---|---|---|
![]() ![]() | CreateBodyPrimitiveCone(Int32, String, ListSingle, Single, Matrix3D, Color, Int32, Single, Int32) |
Body 노드 생성 - Primitive Cone (Cone, Sloped Cylinder, Snout)
|
![]() ![]() | CreateBodyPrimitiveCone(Int32, String, ListSingle, ListSingle, Single, Matrix3D, Color, Int32, Single, Int32) |
Body 노드 생성 - Primitive Cone (Cone, Sloped Cylinder, Snout)
|
![]() ![]() | CreateBodyPrimitiveCone(Int32, String, ListSingle, Single, Matrix3D, Color, Boolean, Int32, Single, Int32) |
Body 노드 생성 - Primitive Cone (Cone, Sloped Cylinder, Snout)
|
![]() ![]() | CreateBodyPrimitiveCone(Int32, String, ListSingle, ListSingle, Single, Matrix3D, Color, Boolean, Int32, Single, Int32) |
Body 노드 생성 - Primitive Cone (Cone, Sloped Cylinder, Snout)
|