SetLanguageCode
Overloads
| Name | Description |
|---|---|
| SetLanguageCode(CultureInfo info) | Set Language Code |
| SetLanguageCode(string languageCode) | Set Language Code |
SetLanguageCode(CultureInfo info)
public void SetLanguageCode(CultureInfo info)
Set Language Code
Parameters
| Name | Type | Description |
|---|---|---|
| info | CultureInfo | CultureInfo (System.Globalization.CultureInfo.InstalledUICulture) |
Examples
// VIZCore3D.NET Control
private VIZCore3D.NET.VIZCore3DControl vizcore3d;
private void Example1()
{
System.Globalization.CultureInfo cultureInfo = System.Globalization.CultureInfo.InstalledUICulture;
vizcore3d.Language.SetLanguageCode(cultureInfo);
}
private void Example2()
{
vizcore3d.Language.SetLanguageCode("en-US");
}
private void Example3()
{
vizcore3d.Language.SetLanguageKind(VIZCore3D.NET.Manager.LanguageKind.ENGLISH);
}
SetLanguageCode(string languageCode)
public void SetLanguageCode(string languageCode)
Set Language Code
Parameters
| Name | Type | Description |
|---|---|---|
| languageCode | string | Language Code (ko-KR, en-US, zh-CHS, ja-UP, ...) |
Examples
// VIZCore3D.NET Control
private VIZCore3D.NET.VIZCore3DControl vizcore3d;
private void Example1()
{
System.Globalization.CultureInfo cultureInfo = System.Globalization.CultureInfo.InstalledUICulture;
vizcore3d.Language.SetLanguageCode(cultureInfo);
}
private void Example2()
{
vizcore3d.Language.SetLanguageCode("en-US");
}
private void Example3()
{
vizcore3d.Language.SetLanguageKind(VIZCore3D.NET.Manager.LanguageKind.ENGLISH);
}