AngleLarge
public float AngleLarge { get; set; }
화면 기준 회전 각도
Returns
| Type | Description |
|---|---|
| float |
Examples
// VIZCore3D.NET Control
private VIZCore3D.NET.VIZCore3DControl vizcore3d;
private void Example()
{
if (vizcore3d.Model.IsOpen() == false) return;
vizcore3d.View.ScreenAxisRotation.LockZAxis = false;
vizcore3d.View.ScreenAxisRotation.BasedZAxis = VIZCore3D.NET.Data.ZAxisRotationKind.Axis;
vizcore3d.View.ScreenAxisRotation.AngleLarge = 90.0f;
vizcore3d.View.ScreenAxisRotation.AngleSmall = 10.0f;
vizcore3d.View.ScreenAxisRotation.Enable = true;
}