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AddCircle

Overloads

NameDescription
AddCircle(Vertex3D center, Vertex3D normal, float radius, int sideCount, int groupId, Color color, bool visible)추가

AddCircle(Vertex3D center, Vertex3D normal, float radius, int sideCount, int groupId, Color color, bool visible)

public int AddCircle(Vertex3D center, Vertex3D normal, float radius, int sideCount, int groupId, Color color, bool visible)

추가

Parameters

NameTypeDescription
centerVertex3D중심점
normalVertex3D방향
radiusfloatRadius
sideCountint외곽 점 수
groupIdintGroup ID
colorColor색상
visibleboolVisible

Returns

TypeDescription
int등록된 개체 ID

Examples

// VIZCore3D.NET Control
private VIZCore3D.NET.VIZCore3DControl vizcore3d;

private void Example()
{
Data.Vertex3D center = new Data.Vertex3D(0, -50, 0);
Data.Vertex3D normal = new Data.Vertex3D(0, 1, 0);

int shapeId = vizcore3d.ShapeDrawing.AddCircle(
center /* Center Vertex */
, 46685 /* Radius */
, 36 /* Side Count : 12 ~ 36 */
, normal /* normal */
, 1 /* Group Id */
, Color.Purple /* Line Color */
, true /* Visible */
);
}