 | Object3DManagerGetCenter Method |
지정된 노드의 중심점 반환
Namespace:
VIZCore3DX.NET.Manager
Assembly:
VIZCore3DX.NET (in VIZCore3DX.NET.dll) Version: 1.0.25.326 (1.0.25.326)
Syntaxpublic Vertex3D GetCenter(
List<Node> nodes,
bool visibleOnly = false
)
Parameters
- nodes
- Type: System.Collections.GenericListNode
노드 - visibleOnly (Optional)
- Type: SystemBoolean
보이는 모델만
Return Value
Type:
Vertex3D중심점
See Also