| MeshEditManagerCreateBodyPrimitiveCylinder(Int32, String, Single, Single, Single, Single, Matrix3D, Color, Boolean, Int32) Method |
Body 노드 생성 - Primitive Cylinder
Namespace: VIZCore3D.NET.ManagerAssembly: VIZCore3D.NET (in VIZCore3D.NET.dll) Version: 2.8.24.910 (2.8.24.910)
Syntax public int CreateBodyPrimitiveCylinder(
int nodeIndex,
string name,
float radius,
float height,
float bottomShear,
float topShear,
Matrix3D matrix,
Color color,
bool rebuildData,
int sideCount = 12
)
Parameters
- nodeIndex Int32
- 부모 노드 인덱스
- name String
- 생성할 노드의 이름
- radius Single
- Radius
- height Single
- Height
- bottomShear Single
- Bottom Shear (Degree) - X방향
- topShear Single
- Top Shear (Degree) - X방향
- matrix Matrix3D
- Matrix
- color Color
- Color
- rebuildData Boolean
- Rebuild Data
- sideCount Int32 (Optional)
- Side Count : 12 (6~36)
Return Value
Int32생성된 노드(BODY) 아이디
Example
private VIZCore3D.NET.VIZCore3DControl vizcore3d;
private void Example()
{
string assemblyName = string.Format("Assembly #{0}", vizcore3d.Object3D.GetNodeCount());
VIZCore3D.NET.Data.Node assembly = vizcore3d.MeshEdit.CreateNode(0, VIZCore3D.NET.Data.NodeKind.ASSEMBLY, assemblyName);
if (assembly == null) return;
string partName = string.Format("Part #{0}", vizcore3d.Object3D.GetNodeCount());
VIZCore3D.NET.Data.Node part = vizcore3d.MeshEdit.CreateNode(assembly.Index, VIZCore3D.NET.Data.NodeKind.PART, partName);
if (part == null) return;
string bodyName = string.Format("Body #{0}", vizcore3d.Object3D.GetNodeCount());
float radius = 1000.0f;
float height = 1000.0f;
VIZCore3D.NET.Data.Matrix3D matrix = new VIZCore3D.NET.Data.Matrix3D();
matrix.Identity();
vizcore3d.BeginUpdate();
int id = vizcore3d.MeshEdit.CreateBodyPrimitiveCylinder(
part.Index
, bodyName
, radius
, height
, 15
, 15
, matrix
, Color.Orange
, false
);
vizcore3d.Structure.RebuildData();
vizcore3d.EndUpdate();
if (id == -1)
{
MessageBox.Show(
"NG"
, "VIZCore3D.NET"
, MessageBoxButtons.OK
, MessageBoxIcon.Error
);
}
else
{
MessageBox.Show(
string.Format("Body ID : {0}", id)
, "VIZCore3D.NET"
, MessageBoxButtons.OK
, MessageBoxIcon.Information
);
}
}
See Also