FromIndex
Overloads
| Name | Description |
|---|---|
| FromIndex(int index) | Get Object (By Index) |
| FromIndex(int index, bool includeNodePath) | Get Object (By Index) |
FromIndex(int index)
public Node FromIndex(int index)
Get Object (By Index)
Parameters
| Name | Type | Description |
|---|---|---|
| index | int | INDEX |
Returns
| Type | Description |
|---|---|
| Node | Node |
Examples
// VIZCore3D.NET Control
private VIZCore3D.NET.VIZCore3DControl vizcore3d;
private void Example()
{
int nodeIndex = 8;
VIZCore3D.NET.Data.Node node =
vizcore3d.Object3D.FromIndex(nodeIndex, false);
}
FromIndex(int index, bool includeNodePath)
public Node FromIndex(int index, bool includeNodePath)
Get Object (By Index)
Parameters
| Name | Type | Description |
|---|---|---|
| index | int | INDEX |
| includeNodePath | bool | Include Node Path |
Returns
| Type | Description |
|---|---|
| Node | Node |
Examples
// VIZCore3D.NET Control
private VIZCore3D.NET.VIZCore3DControl vizcore3d;
private void Example()
{
int nodeIndex = 8;
VIZCore3D.NET.Data.Node node =
vizcore3d.Object3D.FromIndex(nodeIndex, false);
}