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Object3DPrimitiveManagerAddNode Method

노드 추가

Namespace:  VIZCore3DX.NET.Manager
Assembly:  VIZCore3DX.NET (in VIZCore3DX.NET.dll) Version: 1.1.25.827 (1.1.25.827)
Syntax
C#
public Node AddNode(
	Node node,
	string nodeName,
	bool IsCreateAssembly
)

Parameters

node
Type: VIZCore3DX.NET.DataNode
부모 노드
nodeName
Type: SystemString
노드 이름
IsCreateAssembly
Type: SystemBoolean
Assembly 노드 생성 여부

Return Value

Type: Node
생성된 Node 정보
Examples
C#
// VIZCore3DX.NET Control
private VIZCore3DX.NET.VIZCore3DXControl vizcore3dx;

private void Example()
{
    List<Data.Node> nodes = vizcore3dx.Object3D.FromFilter(Object3dFilter.ROOT);
    if (nodes.Count <= 0) return;

    Data.Node node = vizcore3dx.Object3D.Primitive.AddNode(nodes[0], "Primitive Node", true);
    vizcore3dx.StatusbarInfo.Text = string.Format("'{0}' 노드 생성", node.NodeName);
}
See Also