![]() | Object3DPrimitiveManagerAddNode Method |
Namespace: VIZCore3DX.NET.Manager
public Node AddNode( Node node, string nodeName, bool IsCreateAssembly )
// VIZCore3DX.NET Control private VIZCore3DX.NET.VIZCore3DXControl vizcore3dx; private void Example() { List<Data.Node> nodes = vizcore3dx.Object3D.FromFilter(Object3dFilter.ROOT); if (nodes.Count <= 0) return; Data.Node node = vizcore3dx.Object3D.Primitive.AddNode(nodes[0], "Primitive Node", true); vizcore3dx.StatusbarInfo.Text = string.Format("'{0}' 노드 생성", node.NodeName); }