Object3DManagerGetEdgeVertex Method |
Namespace: VIZCore3D.NET.Manager
public List<Object3DEdgeVertex> GetEdgeVertex( int index, bool removeDuplicate )
// VIZCore3D.NET Control private VIZCore3D.NET.VIZCore3DControl vizcore3d; private void Example() { int nodeIndex = 8; List<VIZCore3D.NET.Data.Object3DEdgeVertex> items = vizcore3d.Object3D.GetEdgeVertex(nodeIndex, true); foreach (VIZCore3D.NET.Data.Object3DEdgeVertex item in items) { int index = item.Index; List<VIZCore3D.NET.Data.Vertex3D> vItems = item.Edge; foreach (VIZCore3D.NET.Data.Vertex3D point in vItems) { float x = point.X; float y = point.Y; float z = point.Z; } } }