VIZCore3D.NET API Document
VIZCore3D.NET API Document
VIZCore3D.NET.Manager
MeshEditManager Class
MeshEditManager Methods
AddPrimitiveBox Method
AddPrimitiveCircularTorus Method
AddPrimitiveCone Method
AddPrimitiveCylinder Method
AddPrimitiveDish Method
AddPrimitivePolyhedral Method
AddPrimitivePyramid Method
AddPrimitiveRectangularTorus Method
AddPrimitiveSphere Method
AddPrimitiveSphericalCap Method
ChangeBodyMesh Method
CreateBody Method
CreateBodyPrimitiveBox Method
CreateBodyPrimitiveCircularTorus Method
CreateBodyPrimitiveCone Method
CreateBodyPrimitiveCylinder Method
CreateBodyPrimitiveDish Method
CreateBodyPrimitivePolyhedral Method
CreateBodyPrimitivePyramid Method
CreateBodyPrimitiveRectangularTorus Method
CreateBodyPrimitiveSphere Method
CreateBodyWithIndexedTriangleSet Method
CreateBodyWithMesh Method
CreateBodyWithPrimitiveSphericalCap Method
CreateNode Method
CreateNodes Method
CreateSurfaceFromPoint Method
CutSurfaceWithBaseSurface Method
DeleteDuplicateEdge Method
GetBodyVertices Method
GetEdgeLoops Method
GetMaxId Method
GetNodeVertices Method
GetScreenCoordinatesInVertex Method
MergeBody Method
MergeShape Method
MoveBodyToNode Method
MoveNodeToNode Method
MoveVertex Method
MoveVertexToLineProjection Method
MoveVertexToLineProjectionWithBaseSurface Method
MoveVertexToSurfaceProjection Method
SetBodyVertices Method
SimplifyMesh Method
MeshEditManager
GetMaxId Method
현재 모델의 사용 가능한 MAX Node ID 값
Namespace:
VIZCore3D.NET.Manager
Assembly:
VIZCore3D.NET (in VIZCore3D.NET.dll) Version: 2.8.24.1104 (2.8.24.1104)
Syntax
C#
Copy
public
int
GetMaxId
()
Return Value
Type:
Int32
모델의 MAX ID
See Also
Reference
MeshEditManager Class
VIZCore3D.NET.Manager Namespace
MeshEditManager
CreateNodes(List
Int32
, List
Int32
, List
NodeKind
, List
String
)
MeshEditManager
CreateNodes(List
NewNodeItem
)
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